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Skaven: A more well-rounded list

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So many rats, so many possibilities!

After exploring the prospect of fielding double Storm Fiends, I still feel that that particular configuration is not the better list.  If you think about all the weaknesses that Storm Fiends present, there's just too much risk in fielding two units of fatty gun rats.  What if someone brings a shooting dominated list and you're not playing the Storm Banner?  Chances are that you're going to get out-ranged, possibly out-gunned and that you'll have a bunch of dead fatties on the table before they even attempt to make their points back.  This is no good.  You never want to enter any kind of competitive environment where you're banking on your opponents not showing up with particular lists.  That's almost asking for trouble.

Enter the more balanced list:

2399 ETC
12 deploys

LORDS:
Grey Seer, Plague = 265
Condenser, Ironcurse
+Screaming Bell = 200

Grey Seer, Ruin = 295
5+ Ward, Dispel Scroll

HEROES:
Chieftain, BSB = 122
Halberd, 4+ Ward, Charmed Shield

Warlock Engineer = 45
Doomrocket

CORE:
46x Stormvermin, FC, Razor Standard = 392
50x Skaven Slaves, FC = 106
49x Skaven Slaves, FC = 104
1x Giant Rat Pack = 23
1x Giant Rat Pack = 23
1x Giant Rat Pack = 23

SPECIAL:
6x Gutter Runners, Poison, Slings = 108
6x Gutter Runners, Poison, Slings = 108

RARE:
3x Storm Fiends, Rattling Cannons = 255
1x Warp Lightning Cannon = 90
1x Warp Lightning Cannon = 90
1x Doomwheel = 150

In this list, basically take everything that's good about Skaven and stick it in one list.  All the characters minus the Doomrocket Caddy sits in the MR3 Stormvermin unit with the Razor Standard.  Depending on the matchup and what the map looks like, you either deploy tight with 5, 7 with 2 on each side, or a full horde with 10 across.  The objective here is that you have 2 Grey Seers slinging magic out from the Bell unit while you push up with Storm Fiends nearby, complimenting your already lethal magic phase.  I'm trying out the Condenser lately because I really want to capitalize on the multiple channels and free PD generation so I can take advantage of my full compliment of spells.  Everyone important has a 2+ ward vs. magic attacks thanks to the Bell, and the 2x units of Gutter Runners will fend off any warmachines that stray too far from support.

The thing I like most about this list is having the 2x WLC and Doomwheel as support for the Storm Fiends.  There are a couple of things that Skaven fear more than anything else and one of them is big monsters and fatties getting into close combat.  If you haven't noticed by now, rats are not the best in close combat and the Skaven try their best to tie up good combat units with plebs while you blast them away with Rattling Cannons and Warp Lightning Cannons.  While the Stormvermin are pretty decent in close combat, Skaven prefer to win the dirty way.  As you can see, this list poses a stronger threat element against more list combinations than just double Storm Fiends.  The WLC gives you confidence that you can destroy clumped up infantry, counter-battery when needed, and provides a long-ranged answer to advancing monsters.  Of course, things typically goes to shit if a dragon manages to reach your lines, but that's why you have the Doomwheel to assist in such times.  Besides, you don't really want your shooty fat rats fighting the good fight for you do you?  Nah, send in the spinning rat wheel of warp lightning doom.

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